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🔥Indian Market & Impact of New Legislation
It is generally believed that the main impact of the new Indian legislation focuses on payment links and licensed compliance: Products with compliance licenses are more often blocked, while offshore and unlicensed platforms are not directly targeted and might even find opportunities. However, the current success rate of payments is very low (30–40% is considered high), native payment costs are expensive, payment activation is unstable, limits are hard to obtain, and withdrawals are also costly, putting immense pressure on the entire chain.
Experienced practitioners point out that the pain points of Indian payments are "expensive, unstable, and prone to failure," and quality channels are scarce.
🎮Indian Player Preferences & Game Composition
It is unanimously confirmed within the group that Indian players have a strong preference for Crash games (such as Aviator, Astronaut), with some platforms even reporting "half of the turnover comes from crash games." The reasons are simple gameplay, intense thrill, and players mistakenly thinking they can control the outcome, leading to continuous recharges. There are also many Teen Patti (TP) players in India, but TP has low recharges and poor recovery; controlling the kill rate could be highly valuable.
The discussion also mentioned: Indians like Crash, Brazilians like Slot, and the gaming preferences in these two regions are completely different.
💲Payment Industry Structure and Cost Realities
Payments are considered the absolute core barrier in the Indian market. Low success rates, high transaction fees (10% for activation), and tight limits, with native channels being stable yet too expensive to use. Payment teams generally operate under high pressure (even up to 15 hours a day), making the entry barrier extremely high; leading industry players have already connected with "hundreds of payment providers," essentially sweeping the market.
Therefore, some believe that "payments are the most lucrative business," but the costs, difficulties, and risks of failure are also high.
✈️Player Psychology and Product Mechanism Discussion
Members deeply discussed why Crash games are more appealing to Indian players than Slots: Crash is simple, provides instant feedback, and creates an illusion of control, leading players into a psychological cycle of "I didn't get it right this time, I'll adjust and win next time." Slots are more popular in Brazil, but Crash aligns more with the local Indian preferences for "excitement, speed, and engagement."
The consensus is that Crash is popular not because of the odds, but because it precisely targets the human nature of illusion of control + greed cycle + rapid feedback.
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This article is from "PASA-Global iGaming Leaders," a gaming industry news channel:https://t.me/pasa_news
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